GamerFinger · HBFS Series

GF-HBFS-30

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GamerFinger HBFS-30 MX-Compatible Button

GamerFinger HBFS Series Introduced circa 2018

GamerFinger HBFS-30 — the original MX-compatible arcade button.

Common Applications

GamerFinger invented the MX-compatible arcade button before Qanba Gravity existed. Hot-swap any Cherry MX, Gateron, or Kailh switch into a 30mm arcade button. The original that proved mechanical keyboard switches work great in arcade applications. Limited production runs make these collector items.

Specifications

Actuation Force
Depends on MX switch (~45g w/ Cherry MX Silver)
Body
Hollow body, vibration-damping (~20 dB noise reduction)
Color
Crystal (translucent) or Black
Diameter
30mm
Mechanical Life
Depends on switch (Cherry MX tens of millions of cycles)
Microswitch Type
Hot-swap Cherry MX keyswitch (user-installed)
Mounting Type
Snap-in (buckle) or screw-in (G3)

Installation Quick Reference

Mounting: Snap-in buttons push into a 30mm hole from the top of the panel. Screw-in buttons thread from below and secure with a nut. Use 2-3mm acrylic, wood, or metal panel.

Wiring: Connect the microswitch terminals to your encoder or PCB. Common ground shared across all buttons. Quick-disconnect (0.110") terminals are standard on Japanese buttons.

Dimensions

Troubleshooting

Not responding to input

Check wiring continuity with a multimeter. Verify the contact block is properly seated. Inspect terminals for loose connections.

Where to Buy

Price range

$18.85 — $75.42

across 2 distributors

Quick Specs

Actuation Force
Depends on MX switch (~45g w/ Cherry MX Silver)
Body
Hollow body, vibration-damping (~20 dB noise reduction)
Color
Crystal (translucent) or Black
Diameter
30mm
Mechanical Life
Depends on switch (Cherry MX tens of millions of cycles)

What People Are Saying

“GamerFinger invented the MX-compatible arcade button before Qanba Gravity existed. Hot-swap any Cherry MX, Gateron, or Kailh switch into a 30mm arcade button. The original that proved mechanical keybo”

Reddit r/fightsticks 21 upvotes View thread →